Demos & Posters
Demo & Poster Teaser
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November 15 (Thu.) 12:20-13:10
Demo & Poster Core Time
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November 15 (Thu.) 14:30-16:00
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November 16 (Fri.) 10:40-12:10
Demos
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Parallel Tracking and Mapping for Small AR Workspaces
Georg Klein, David Murray -
Semi-automatic Annotations in Unknown Environments
Gerhard Reitmayr, Ethan Eade, Tom Drummond -
Markerless AR Display System for Supporting Pool Games
Hideaki Uchiyama, Hideo Saito -
A Wide Field-of-view Head Mounted Projective Display Using Hyperbolic Half-silvered Mirrors
Kiyoshi Kiyokawa -
wIzQubesTM - a Tangible Mixed Reality Storytelling Application
ZhiYing ZHOU, Adrian David Cheok -
AR-Sudoku
Gudrun Klinker -
Ubiquitous Tracking for Quickly Solving Multi-Sensor Calibration and Tracking Problems
Daniel Pustka, Manuel Huber, Peter Keitler, Florian Echtler and Gudrun Klinker -
A Fast Initialization Method for Edge-based Registration Using an Inclination Constraint
Daisuke Kotake, Kiyohide Satoh, Shinji Uchiyama, and Hiroyuki Yamamoto -
2x2 Audio-Visual Mixed Reality and RealSound Interaction
Kyota Higa, Mai Otsuki, Yoshio Ishiguro, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura -
Experimental Theatre Staging Using Augmented Reality, Computer Vision, Inertial Sensors, Interactive Installation and Digital Media
Daniel Jernigan -
Visually Elegant and Robust Semi-Fiducials for Geometric Registration in Mixed Reality
Ryuhei Tenmoku, Shinsuke Kaigawa, Fumihisa Shibata, Asako Kimura, Hideyuki Tamura -
PALMbit-Shadow: Accessing by Virtual Shadow
Goshiro Yamamoto, Shunsuke Nanbu, Huichuan Xu and Kosuke Sato -
Urban Sketcher
Markus Sareika, Dieter Schmalstieg -
Automatic Reconstruction of Fiducial Marker Models
Manfred Klopschitz, Dieter Schmalstieg -
Seamless Real-Time Augmented Reality
Mario Becker, Sabine Webel, Gabriele Bleser, Didier Stricker and Sebastian Wagner, Tobias Franke -
A-commerce: A new way for product presentation in the digital factory
Katharina Pentenrieder -
Advances in Handheld AR - A Software and Hardware Combo
Erick Mendez, Ernst Kruijff, Dieter Schmalstieg -
A Demonstration of Realtime Simultaneous Localisation and Mapping (SLAM) for AR
Andrew Gee, Denis Chekhlov, Andrew Calway and Walterio Mayol -
Dynamic Adaptation of Projected Imperceptible Codes
Anselm Grundhfer, Manja Seeger, Ferry Hntsch, and Oliver Bimber -
Interactive Scene Compositing for Augmented Reality
Denis Kalkofen, Dieter Schmalstieg -
Document-Based Augmented Reality
Jonathan J. Hull, Berna Erol, Jamey Graham, Qifa Ke, Hidenobu Kishi, Jorge Moraleda, and Daniel G. Van Olst -
Tracking with Multiple Global Hypotheses for Augmented Reality
Kenichi Hayashi, Hirokazu Kato, Shogo Nishida -
Outdoors Augmented Reality on Cell Phone
Gabriel Takacs, Vijay Chandrasekhar, Thanos Bismpigiannis, Natasha Gelfand, Yingen Xiong, Wei-Chao Chen, Radek Grzeszczuk, Kari Pulli -
Applications for Mobile Phone Augmented Reality
Daniel Wagner, Istvan Barakonyi, Dieter Schmalstieg, Matthias Stifter -
LUMAR: A Hybrid Spatial Display System for 2D and 3D Handheld Augmented Reality
Alex Olwal, Anders Henrysson - Hands-on Augmented Reality
Taehee Lee, Tobias Höllerer - An Indoor/Outdoor Personal Positioning System for Pedestrian Navigation
Masakatsu Kourogi, Takashi Okuma, Takeshi Kurata
Special Demo Session "Mixed Reality Pre-Visualization for Filmmaking" (MR-PreViz Research Project in Japan)
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On-Site 3D Video Generation for PreViz in a Mobile 3D Video Studio
Takeshi Takai, Hidetoshi Nakayama, Shohei Nobuhara, Hiromasa Yoshimoto, Takashi Matsuyama -
MR-PreViz Image Capturing and Compositing System for Filmmaking
Ryosuke Ichikari, Keisuke Kawano, Ryuhei Tenmoku, Fumihisa Shibata, and Hideyuki Tamura -
MR Action Rehearsal System of Sword Fighting
Takanori Hashimoto, Junichi Fujimoto, Ryuhei Tenmoku, Fumihisa Shibata, Hideyuki Tamura -
Geometric Registration Using Feature Landmark Database
Takafumi TAKETOMI, Bunyo OKUMURA, Sei IKEDA, Tomokazu SATO, Masayuki KANBARA, Naokazu YOKOYA
Posters
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Initializing Markerless Tracking Using a Simple Hand Gesture
Taehee Lee and Tobias Höllerer -
Visually Elegant and Robust Semi-Fiducials for Geometric Registration in Mixed Reality
Ryuhei Tenmoku, Yusuke Yoshida, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura -
Webtag: A World Wide Internet Based AR System
Mark Fiala -
Mosaicing a Wide Field of View for Effective Interaction in Desktop Tangible Augmented Reality
Seokhee Jeon and Gerard J. Kim -
Adaptive Augmented Reality Using Context Markup and Style Maps
Erick Mendez and Dieter Schmalstieg -
A High-level Event System for Augmented Reality
Jean-Luc Lugrin, Remi Chaignon, and Marc Cavazza -
Accelerating Template-Based Matching on the GPU for AR Applications
Yannick Allusse, Raphael Grasset, and Mark Billinghurst -
ARMO: Augmented Reality based Reconfigurable MOck-up
Yoon-suk Jin, Yang-wook Kim, and Jun Park -
Overlay what Humanoid Robot Perceives and Thinks to the Real-world by Mixed Reality System
Kazuhiko Kobayashi, Koichi Nishiwaki, Shinji Uchiyama, Hiroyuki Yamamoto, Satoshi Kagami, and Takeo Kanade -
Vesp'R - Transforming Handheld Augmented Reality
Ernst Kruijff and Eduardo Veas -
Reliving Museum Visiting Experiences on-and-off the Spot
Takashi Okuma, Masakatsu Kourogi, Nobuchika Sakata, and Takeshi Kurata -
Identifying differences between CAD and physical mock-ups using AR
Sabine Webel, Mario Becker, Didier Stricker, and Harald Wuest -
A Framework for Tangible User Interfaces within Projector-based Mixed Reality
Yuan Yuan, Xubo Yang, and Shuangjiu Xiao -
Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments
Benjamin Avery, Wayne Piekarski, and Bruce Thomas -
Efficient Extraction of Robust Image Features on Mobile Devices
Yingen Xiong, Jiang Gao, Wei-Chao Chen, Radek Grzeszczuk, Natasha Gelfand, Ramakrishna Vedantham, and Kari Pulli